Ebook UNIX Systems Programming: Communication, Concurrency and Threads: Communication, Concurrency and Threads (2nd Edition), by Kay Robbins, St
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UNIX Systems Programming: Communication, Concurrency and Threads: Communication, Concurrency and Threads (2nd Edition), by Kay Robbins, St
Ebook UNIX Systems Programming: Communication, Concurrency and Threads: Communication, Concurrency and Threads (2nd Edition), by Kay Robbins, St
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Appropriate for all intermediate-to-advanced courses in UNIX or Linux programming. This fully updated UNIX classic covers everything students need to know to master UNIX threads, TCP/IP, and RPC programming-with reusable code examples that explain syntax every step of the way. The authors explain the fundamentals of UNIX programming, focusing on communication, concurrency, and multithreading techniques: how they work, when to use them, and how to use them most effectively. This Second Edition includes entirely new chapters on programming for the Web and multicasting, as well as thoroughly revised and updated coverage of RPC. Coverage also includes files, signals, semaphores, POSIX threads, and client-server communication. The authors illustrate the best ways to write system calls, they present several hands-on projects designed to help students quickly improve their skills. Throughout, the authors present short code examples and simplified network communication libraries, demonstrating how to design complex software to achieve the best possible reliability and performance.
- Sales Rank: #1727351 in Books
- Published on: 2015-12-13
- Original language: English
- Number of items: 1
- Dimensions: 9.10" h x 1.90" w x 7.40" l, .0 pounds
- Binding: Paperback
- 912 pages
From the Publisher
Well written and comprehensive, this book explains complicated topics such as signals and concurrency in a simple, easy-to-understand manner. The book offers an abundance of practical examples and exercises. This book is comparable to other best-selling UNIX books, such as UNIX Network Programming, by Richard Stevens. Covers fundamentals, asynchronous events, concurrency, and communication.
From the Back Cover
UNIX Systems Programming: Communication, Concurrency, and Threads by Kay A. Robbins and Steven Robbins
- UNIX processes, files, and special files
- Signals and timers
- POSIX threads, semaphores, and IPC
- TCP, UDP, multicast, and the Web
- Features projects on Internet radio, server performance, timers, web caching, and shells
Learn how to design and implement reliable UNIX software whether you are using Linux, Solaris, Mac OS X, or another POSIX-based system.
This completely updated classic (originally titled Practical UNIX Programming) demonstrates how to design complex software to get the most from the UNIX operating system. UNIX Systems Programming provides a clear and easy-to-understand introduction to the essentials of UNIX programming. Starting with short code snippets that illustrate how to use system calls, Robbins and Robbins move quickly to hands-on projects that help readers expand their skill levels.
This practical guide thoroughly explores communication, concurrency,and multithreading. Known for its comprehensive and lucid explanationsof complicated topics such as signals and concurrency, the bookfeatures practical examples, exercises, reusable code, and simplifiedlibraries for use in network communication applications.
A self-contained reference that relies on the latest UNIX standards,UNIX Systems Programming provides thorough coverage of files, signals,semaphores, POSIX threads, and client-server communication. Thisedition features all-new chapters on the Web, UDP, and serverperformance. The sample material has been tested extensively in theclassroom.
PRENTICE HALL
Professional Technical Reference
Upper Saddle River, NJ 07458
www.phptr.com
ISBN: 0-13-042411-0
About the Author
About the Authors
Kay A. Robbins and Steven Robbins received doctoral degrees from MITand are on the faculty in the Department of Computer Science at theUniversity of Texas at San Antonio.
Most helpful customer reviews
39 of 39 people found the following review helpful.
The taboo is broken: a book better than Stevens
By tonatiuh
If Stevens is the Old Testament this book is the New Testament.
I was thinking lately what it is about Stevens books that has made them the best material in the industry for the past decade. I cant really nail it, if I could I would have been an author myself and make millions, but the other day it suddenly hit me: When I read Stevens books sometimes a question arises and then I pause to think about it, only to turn the page and find the answer witinf for me. It is about being comprehensive, it is about covering all aspects of the topic, thinking forward on behalf of the reader, thinking what the reader may not understand and how to make it clear.
Well Robbins and Robbins belongs to this category of books.
I am a book maniac and I have most of the Unix/Linux programming books out there. This is by far the best systems programming book available.
The other day I had to look up about asynchronous i/o in Linux and its interaction with POSIX real time signals. Opened the book, read the example, downladed the source code, in an hour I was flying and writing an asynchronous web server in Linux.
For the networking stuff I never bothered to read the relevant chapters of the book since Stevens Network programming is the book I was trained by and it is still relevant.
For my threading needs I used to use Butenhof's "Programming with POSIX threads", but this book has great examples and I learned a lot by browsing it. I mean I had a question about signal interaction with threads and the book had a section about it. Come on, it has saved my butt many many times. It is very comprehensive.
I wholeheartedly recomend it to any serious systems programer, beginner or advanced.
18 of 19 people found the following review helpful.
A very good book on UNIX System Programing -
By Amazon Customer
This is the updated second edition that includes all-new chapters on the Web and multicast and a completely revised and updated RPC chapter. Other book chapters on files, signals, semaphores, POSIX threads, and client-server communication were updated and enhanced.
The book is organized twenty-two chapters grouped into four parts. Each part contains topic chapters and project chapters. A topic chapter covers the specified material in a work-along fashion. The topic chapters have many examples and short exercises of the form "try this" or "what happens if". The topic chapters close with one or more exercise sections.
What I liked about the book is that it provides programming exercises for many fundamental concepts in process management, concurrency and communication. These programming exercises are very similar to the exercises you would be doing in a traditional computer science laboratory as part of an operating system course, for instance. Exercises are specified for systematic development, and many can be implemented in under 100 lines of code, which is nice if you want to play with it and experiment different ways of implementing a functionality.
Another important feature of the book is the compliance with the POSIX standards. Since the last edition of the book, a single UNIX specification has been adopted and it is referred to in the book to as POSIX. The authors' examples comply with the POSIX standard.
Something else I really liked is the kind-of support available. The book has its own we site where you can download all the code in the book and email the authors and so on. Check it out at: [...]
The book basically covers whatever we need know to be able program with threads, TCP/IP, and RPC. The authors explain the essentials of UNIX programming, concentrating on communication, concurrency, and multithreading techniques and why, when, and how to use them in a very tutorial-way using a lot of reusable source code examples that explain syntax along the way.
A nice feature of the book is that it shows how to design complex software to get the best from the UNIX operating system. There are many short examples featured throughout the book and a number of hands-on projects that help readers expand their skill levels. The approach is very practical and uses short code snippets to illustrate how to use system calls.
The book is easy to read and the code examples are complete so that you can compile and run them. This is a nice feature since these exercises and code examples help readers understand and learn the material explained throughout the chapters.
If you want to:
a) Learn UNIX system programming essentials with a concentration on communication, concurrency, and multithreading techniques, with extensive hands-on examples that respect the single UNIX specifications ...
b) Write "correct" code and get the best from your UNIX operating system ...
c) Expand your ideas on how to design and implement robust UNIX software ...
then, check out this book...
9 of 9 people found the following review helpful.
Learn to use sockets, threads, processes and file sharing in
By Jeffrey Heaton
This book is designed to be used as a text book. You will find questions at the end of each chapter and summaries typical of other text book. Usually I stay away from such books when looking for a purely technical reference, but not in this case. I examined several books looking for one that gave me the best overview of some of the more system level programming aspects of UNIX.
Don't be mislead by the title. This book is not for writing device drivers or hacking the kernel. It is very practical. It teaches topics such as process handling, thread handling, file systems and sharing, memory usage, sockets, and even Internet radio.
I bought this book to help me port a WIN32 application that made use of threads, file sharing and sockets. These are very platform specific parts of C++ and required a different implementation between Windows and UNIX. This book did a great job of showing me exactly how to port those areas of my program.
I simply was not able to find a book that had such a broad range of topics in a single book. Many examples in the book.
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